There are 2 "Anniversary" sets, Light Novel: S71, and Anime: S100.
S71 was never printed in English, so S100 was programmed first. S71 is currently being written by a new programmer so it will take significantly longer to make.
Hi. Here to report a bug. For Bocchi the Rock. The card W107-023 is suppose to be able to enable W107-069 to be a choice trigger, but doesnt. Is this due to the name listed on the translated Ryo card being different from the translated name of the Kita card?
Hello I requested a bug fix for CHA/W40-078R and CHA/W40-078SR on the official bug fix request form a few months ago, but the card still doesn't work against other cards in this current update. The card states that the card prevents auto burn for both players but I still get burned from my opponent's auto burn abilities. Please change and fix this.
If you could, it would be great if you could add Love Live! Nijigasaki School Idol Club to the game (W85). Also from the Lycoris Recoil W105-P02 and P03 and P05 from the same set is missing, probably because they were promo cards. Thanks for the amazing simulator!
This simulator is amazing, thanks for your hard work. If you don`t mind me asking, would you consider adding the japan exclusive Disgaea Promos? Also, the first effect of "Prinny X-Terminators' Leader, Fuka" seems to not be working properly.
I was just introduced to this by a friend of mine and it's been great! I was wondering if the SAO 10th Anniversary Light Novel set (S71) was going to be added in the future? Thanks for your hard work.
There is a card missing from the Kill la Kill set, its the swimsuit ryuko level 0, 0 cost red. Not an issue, just happened to notice when I was building my deck
I want to start off and say I love this. I use it to test all my silly tech options and just have fun and its been an absolute blast. So thank you so much!
I was wondering if you were working on/planning to adding the new Bocchi the Rock set into this sim? I've been deck building on encore, but I really enjoy making on the sim for tests hands/games too.
As a user who has been enjoying Weiss for about a month now, I want to express my gratitude for this fantastic simulator. It has been an incredibly helpful tool for new players like me to practice and test out new decks from the comfort of our homes.
I also have a suggestion to enhance the platform even further. I've been contemplating the possibility of introducing a 'Fast Battle Mode' within the Command Line Interface (CLI) specifically for AI versus AI battles. This mode would eliminate the graphical screen interface, resulting in a text-based display of actions. It could also offer an option to log the action data, creating log files for each battle. This feature would enable users to review the results and analyze the outcomes more effectively.
Additionally, I'm exploring the feasibility of allowing AI entities to engage in a set number of games while tracking their win statistics. I've taken the initiative to delve into the AI files to investigate the potential of adding more AIs, each with its unique priority and play style configuration. I believe these enhancements could take the platform to new heights and would greatly appreciate your thoughts on this idea.
For AI vs AI select VS Computer, choose a valid AI deck as your deck, and hold the A key on the keyboard while pressing the load button. Although all this will do is remind me how bad my AI is at managing its climaxes, choosing standby targets, and how it keeps playing a 5th character at times when it's supposed to keep an open backstage slot. The AI has the ability to log messages to the chat which helps with debugging, however there is no way to enable this in the current version as the print line is commented out, I'll see if in the next version I can make it print while in debug mode (ctrl+d). To add an AI you will need to add AIChoice lines to the card data file for the cards you want to it to use, otherwise it won't know the significance of any of the decisions it needs to make while selecting effect targets. It's also worth noting that the AI script itself does not have all the commands fully programmed, only the ones it needs to play ReZero Emilia and Mushoku Tensei. (Persona 5 and Axis Church use an old iteration of the AI and have completely different code)
One thing I will not do is make AI for a deck that has a chance to get hit by a ban list, so the entire current meta is out.
This game is made in unity so there is no command line. The AI simply automates the inputs that would normally be made by a user. I personally judge the AI's quality by how well it performs against a human player.
The AI won't know how to use cards not in the original deck. I don't plan on adding new AI any time soon. Each AI takes several days to make, and I would need to fix the issues with the current AI before making more. I recommend playing against yourself for more variety.
Apparently Godzilla has some copyright issues similar to the Disney sets. (to the point where official JP tournaments legally can't let you play those cards outside Japan)
Just a bug I found. With level 2 Mikasa Level "104th cadet corps Class" . The change effect doesnt work and never prompts to swap from the waiting room for the level 3. The Armin Changer works but for some reason this card doesnt
Can you please add puzzles and dragons, i want to learn this set but i have no way to try it out.
Also, the importing decks feature doesn't seem to work. Ive tried everything from encore deck files to manually typing in card codes and nothing. What am i doing wrong.
There's a text mistake I've found. On "A Step Towards the Future, Shishiro Botan", "When this card becomes (reversed), you may put this card into the memory" should be "When this card becomes (reversed), put this card into the memory" because it's not an optional effect (as much as I wish it was, lol.)
Also, "Internal Conflict, Yuuki" says "Auto" instead of "Act" for its second effect.
Hello! I found this app from twitter of Japanese famous player and I played many games in this app, I really liked it. So, I suggest one improvement. Almost WS player are Japanese, I'm also, many people would like to use Japanese last card pool. Now, Japanese Player did not use. Could you get the card pool from Japanese WS site? If you can this improvement, this app is more popular. Thank you!
One of the card programmers is making the sets in release order. It looks like the first Index Railgun set is the oldest set that hasn't been started yet, so it shouldn't be too long.
I'm looking at the Hololive Vol. 1 set and it looks like HOL_W91_E145 - HOL_W91_175 are missing. Some cards are duplicates, but others are not, i.e. "Date at the House." Will these be added in the future?
These cards are all duplicates (each climax came with a promo version), Date at the House is a duplicate of a trial deck card. I don't like to include alt rarity when the artwork is only slightly zoomed out due to file size. You can add your own alt artwork by putting files in the appropriate alternate artwork folder.
Disney has an very aggressive policy of taking down games using their IP without permission. Including these cards in the itch version of the game would be far too risky. If we ever make these they would have to be dlc.
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Hello.
idon'tspeak English very much.
i can only use part of SAO 10th aniversary .
i would like to update the card pool.
There are 2 "Anniversary" sets, Light Novel: S71, and Anime: S100.
S71 was never printed in English, so S100 was programmed first. S71 is currently being written by a new programmer so it will take significantly longer to make.
hi Sir ,
can you creat Heaven Burns Red ?
I don't know how to adapt the sleeve to the deck, can someone please tell me
deck editor>Click on the back of Weiss Schwarz on the right side of the menu>Choose your favorite image
\Weiss Schwarz 0.4.9.3 Windows\Weiss Schwarz_Data\StreamingAssets\Sleeves
You can make your favorite image into a sleeve by matching the image size.
Hi. Here to report a bug. For Bocchi the Rock. The card W107-023 is suppose to be able to enable W107-069 to be a choice trigger, but doesnt. Is this due to the name listed on the translated Ryo card being different from the translated name of the Kita card?
Please report bugs in the google forum link in the description. Otherwise the set's developer won't see it.
hi, can i request to add shakugan no shana sets ?
Hello I requested a bug fix for CHA/W40-078R and CHA/W40-078SR on the official bug fix request form a few months ago, but the card still doesn't work against other cards in this current update. The card states that the card prevents auto burn for both players but I still get burned from my opponent's auto burn abilities. Please change and fix this.
Hello, I want to use xunity.autotranslator for translation, but I don’t know which version is compatible with your game. How should I proceed?
I don't really know. It's made in Unity version 2020.3.42 if that helps.
Any chance you'll make some sort of patreon so that we can donate money for a dedicated server? Multiplayer (steam) gameplay hasn't been so great.
I also proposed it to him some time ago, he never replied :( Yet I'm sure that many people would donate for this simulator
No, I don't want to create any legal issues with copyright by having donations.
If you could, it would be great if you could add Love Live! Nijigasaki School Idol Club to the game (W85). Also from the Lycoris Recoil W105-P02 and P03 and P05 from the same set is missing, probably because they were promo cards. Thanks for the amazing simulator!
This simulator is amazing, thanks for your hard work. If you don`t mind me asking, would you consider adding the japan exclusive Disgaea Promos? Also, the first effect of "Prinny X-Terminators' Leader, Fuka" seems to not be working properly.
Please report bugs in the google forum link in the description.
Disgaea is a weird set because the card id's are all different from the japanese cards. What are the card id numbers for the missing cards?
Should missing card reports be put in the comments or in the bug report?
Bug reports. Make sure to give the card id so we know exactly which card you're talking about.
I was just introduced to this by a friend of mine and it's been great! I was wondering if the SAO 10th Anniversary Light Novel set (S71) was going to be added in the future? Thanks for your hard work.
Thank you SO MUCH for the latest update, I can finally test Bocchi the Rock decks!!!!
The card '"Magician" Souren Araya' is missing from the Melty Blood (S10) set, would it be possible to fix this?
Need a Arifureta: From Commonplace to World’s Strongest set plz,3q
sometimes I saw 4.9.2 in the public room, is that test member? I can hardly wait! wakuwakudokidoki
There is a card missing from the Kill la Kill set, its the swimsuit ryuko level 0, 0 cost red. Not an issue, just happened to notice when I was building my deck
I am coming to report bugs ,bugs ,and bugs
I want to start off and say I love this. I use it to test all my silly tech options and just have fun and its been an absolute blast. So thank you so much!
I was wondering if you were working on/planning to adding the new Bocchi the Rock set into this sim? I've been deck building on encore, but I really enjoy making on the sim for tests hands/games too.
As a user who has been enjoying Weiss for about a month now, I want to express my gratitude for this fantastic simulator. It has been an incredibly helpful tool for new players like me to practice and test out new decks from the comfort of our homes.
I also have a suggestion to enhance the platform even further. I've been contemplating the possibility of introducing a 'Fast Battle Mode' within the Command Line Interface (CLI) specifically for AI versus AI battles. This mode would eliminate the graphical screen interface, resulting in a text-based display of actions. It could also offer an option to log the action data, creating log files for each battle. This feature would enable users to review the results and analyze the outcomes more effectively.
Additionally, I'm exploring the feasibility of allowing AI entities to engage in a set number of games while tracking their win statistics. I've taken the initiative to delve into the AI files to investigate the potential of adding more AIs, each with its unique priority and play style configuration. I believe these enhancements could take the platform to new heights and would greatly appreciate your thoughts on this idea.
For AI vs AI select VS Computer, choose a valid AI deck as your deck, and hold the A key on the keyboard while pressing the load button. Although all this will do is remind me how bad my AI is at managing its climaxes, choosing standby targets, and how it keeps playing a 5th character at times when it's supposed to keep an open backstage slot. The AI has the ability to log messages to the chat which helps with debugging, however there is no way to enable this in the current version as the print line is commented out, I'll see if in the next version I can make it print while in debug mode (ctrl+d).
To add an AI you will need to add AIChoice lines to the card data file for the cards you want to it to use, otherwise it won't know the significance of any of the decisions it needs to make while selecting effect targets. It's also worth noting that the AI script itself does not have all the commands fully programmed, only the ones it needs to play ReZero Emilia and Mushoku Tensei. (Persona 5 and Axis Church use an old iteration of the AI and have completely different code)
One thing I will not do is make AI for a deck that has a chance to get hit by a ban list, so the entire current meta is out.
This game is made in unity so there is no command line. The AI simply automates the inputs that would normally be made by a user. I personally judge the AI's quality by how well it performs against a human player.
Idolmaster is not fully updated with the million live IAS cardlist, both S61 and S93..
This is true. But we have to program each card individually.
Can you add more slots for VS A.I. please?
They only have 4 decks I can play against?
Having to edit the 4 decks over and over again to play against something different is getting tiresome.
The AI won't know how to use cards not in the original deck. I don't plan on adding new AI any time soon. Each AI takes several days to make, and I would need to fix the issues with the current AI before making more. I recommend playing against yourself for more variety.
Thank you for the latest update! Hope the Magia Record anime set is also on the way 🙏
need a Love Live Nijigasaki school idol club and Godzilla set pls
Apparently Godzilla has some copyright issues similar to the Disney sets. (to the point where official JP tournaments legally can't let you play those cards outside Japan)
Auzr lane AZL/S102-042 Name Kashino
DaCapo DC4/WE40-21 Name Sweet Reward, Sorane
These two card can not choose right earlyplay target.
Thanks for adding in the self duel mode! It is super useful <3
Big thanks for keep updating the app. Any plans to add Zombieland Saga in the future?
Next update
Have there been any updates since 4.8.1?
Excellent work! Just curious whether there's a plan for million live?
Just a bug I found. With level 2 Mikasa Level "104th cadet corps Class" . The change effect doesnt work and never prompts to swap from the waiting room for the level 3. The Armin Changer works but for some reason this card doesnt
Please report bugs in the link in the google forum link in the description instead of the comments.
Yea ! sorry about that didnt realize. I went ahead and just subbed it in the reports ! Keep up the good work !
Can you please add puzzles and dragons, i want to learn this set but i have no way to try it out.
Also, the importing decks feature doesn't seem to work. Ive tried everything from encore deck files to manually typing in card codes and nothing. What am i doing wrong.
Import is only meant to be used on files exported from this program, you are not meant to modify these files manually.
ok got it! What about P&D
I think someone's working on it. If so it probably wouldn't be next update but the one after.
There's a text mistake I've found. On "A Step Towards the Future, Shishiro Botan", "When this card becomes (reversed), you may put this card into the memory" should be "When this card becomes (reversed), put this card into the memory" because it's not an optional effect (as much as I wish it was, lol.)
Also, "Internal Conflict, Yuuki" says "Auto" instead of "Act" for its second effect.
Please report bugs in the google forum link in the description.
Will do!
Any plans to add this to Mac soon?
Believe me, I tried. But I can't get it to run.
So I'm having a problem where it doesn't realize I have steam open already. I am using Ubuntu.
Steam has to be open and fully loaded before this program is even opened. If that's not the issue, then I have no idea. (Idk what Ubuntu is)
Hello! I found this app from twitter of Japanese famous player and I played many games in this app, I really liked it. So, I suggest one improvement. Almost WS player are Japanese, I'm also, many people would like to use Japanese last card pool. Now, Japanese Player did not use. Could you get the card pool from Japanese WS site? If you can this improvement, this app is more popular. Thank you!
Hello! Big fan of this app. Sent it to all my weiss friends!
Just wondering if we have a timeline for the next update? My buds a big slime fan
one my friend want to ask you went is the railgun set release , just curious
he said he can wait
One of the card programmers is making the sets in release order. It looks like the first Index Railgun set is the oldest set that hasn't been started yet, so it shouldn't be too long.
I'm looking at the Hololive Vol. 1 set and it looks like HOL_W91_E145 - HOL_W91_175 are missing. Some cards are duplicates, but others are not, i.e. "Date at the House." Will these be added in the future?
These cards are all duplicates (each climax came with a promo version), Date at the House is a duplicate of a trial deck card. I don't like to include alt rarity when the artwork is only slightly zoomed out due to file size. You can add your own alt artwork by putting files in the appropriate alternate artwork folder.
Hello, I am one user who makes your game possible. Do you have plans to add Disney, Marvel, and Pixar as well?
Disney has an very aggressive policy of taking down games using their IP without permission. Including these cards in the itch version of the game would be far too risky. If we ever make these they would have to be dlc.
it would be nice if the AI updated with some JP Meta decks later...
I can only make AI for decks I personally know how to play, and I need to fix the problems with the current AI before moving on to new ones.