Thank you for your excellent work. I am a Korean user. I want to ask you a few questions.
1. As a result of putting Korean text into this program, I confirmed that only the characters loaded first (about 40) are displayed in the game, and the letters after that are broken into square shapes. I wonder if you can fix this problem.
1.1. According to your answer to the Chinese user below, it may be that you are aware of this problem but have not solved it. I also wonder if I can help you in that case. I am a Korean amateur game developer. I might be able to help you if I can see this project directly.
2. I was wondering if these 3 sets are planned to be added: Umamusume, Idol Master Shiny Colors, Million Live. I'm currently trying to customize my card, and I'm trying to work on the set that will be added later or wait for it to be added.
Lastly, I am writing this content through a translator because my English is bad. So there may be some inappropriate or disrespectful expression, but that's absolutely not the intention.
The text display issue should be fixed in the next update. (Only tested with Japanese) I know a long time ago someone was using a program to translate the displayed text into korean without changing any of the files. It think it was called XUnityAutoTranslator or something.
Was wondering 2 things if there any time frame on when Slime set 3 will be added to the Sim? Also any news on adding more decks to the Ai for the VS computer?
I love this program and look forward to future updates
Slime 3 will be in the next update, it still needs to be tested.
I don't plan to make more AI for awhile, I always have more fun playing against myself by opening two windows and using Lan Multiplayer. I need to fix the problems with the current AI before adding new ones.
I have some problem about new cards of JOJO series. The card JJ/SE41-35, the second Auto effect "[Discard 1 card] If this card is in your waiting room, when your "The Only Way, Jotaro" is placed on stage from your hands, you may pay the cost. If you do, put this in any position of your stage. "
Is there a time point to use such character effects in waiting room when specific character is placed on stage from hands. Maybe like "Auto: OnSpecificCharacterPlay NAME"
Also there are some effects like "when your character is placed by marker, choose one character to add power" or "choose one opponent character and move all its markers into waiting room ". I have no idea of such effects Target Location.
The Illegal deck error means it breaks a deck building rule. (more than 8 climaxes, more than 4 cards with the same name, having more or less than 50 cards) If the formatting was incorrect the error would be "Error loading deck: Card not Found" Note it is only intended to read files created by this program, you are not meant to modify these files manually. The card ids used internally will not always match the card id written on the card or used on other websites.
Hello, thank you for creating this simulator. I have a small suggestion that I hope you can consider. In the deck editor, it would be great if the series names could include the work ID. For example: Quintuplets (5HY). Thank you.
If you want to fix "A Step Towards the Future, Mori Calliope" so you can play it before the next update go to StreamingAssets/Cards/Hololive/W104/CardData.txt and change line 50 from "MillUpTo 4" to "MillUpTo Deck 4".
You need to have a program called Steam installed on your computer and be logged in to it before you launch the program. Steam a free program made by Valve Corporation. The game uses this software to communicate with other users.
I didn't know we could edit cards until I saw the comments. I was able to just tweak em myself within reason and that CommonEffects(copy) document was helpful. I can play my deck ideas at full power!
Hi,i'm using this software to write some JP series, but i have a problem. I‘m writing this effect"Cont: MEMORY EXPERIENCE If you have this card in level graveyard and you have "steamboat Willie" Mickey Mouse in your memory graveyard, level this card + 100",but it cant influence card in LEVEL.
There is currently no way to do that, so I'll need to add that feature. Note that even when it does work, the number that appears to show the level is increased won't be visible on the card since it's not in hand or in an active zone. As far as I know, this is the only card that does anything at all in level.
Edit:
Actually try this, I'm curious to see if it works (you'll need another effect to check its level to tell if it's working)
When using its second effect to summon a cost 0 "MOB" from Waiting Room to Stage, the card can be chosen from waiting room, but the "Done" button is still greyed out and you can't leave the screen. Effect does not go through.
thanks for everyone,especially Blake Thoennes. And sorry for my turbulent bug report,my English is not good .I and my friends knew "itch" one month ago,and enjoy this game very much so we got those bug,we also tried to fix and add newcards by your guidance,(^-^)V
Although I haven't started downloading and experiencing the fun of Weiss Schwarz yet, I look forward to future updates that will include the Heaven Burns Red series. I appreciate the hard work of the staff behind the scenes.
As a chinese WS player and unity developer ,Some Chinese WS player want Chinese version too, i am interested to give some help in the development if you're up. Looking forward to your reply thank you
Project look very good ! Missing lots of set though... Would be great to have the game less rigid and to also be aware of hotkeys (if there are any)
Also, would definitely better to have the dev working on it were actually finishing on adding existing set before thinking of adding custom set, even more so when refusing other people to make cards...
Feedback The card "Encounter Between the Two" in Re:Zero, When this card is triggered,acactually the top card of my deck is put into my stock without my allow. It is contradict the card effect.
As a Unity developer and an active Weiss player , im interested to give some help in the development if you're up. I'm scared that this promising project is paused due to the lack of people developing
[AUTO] Effect text not shown. Also does not trigger.
Cardcaptor Sakura: REFLECT - CCS/WX01-057 RR
After CxCombo, the Ability "Auto:When the character facing this card attacks, you may deal 1 damage to your opponent" occurs on every opponent attack, not just on the stated card.
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Thank you for your excellent work. I am a Korean user. I want to ask you a few questions.
1. As a result of putting Korean text into this program, I confirmed that only the characters loaded first (about 40) are displayed in the game, and the letters after that are broken into square shapes. I wonder if you can fix this problem.
1.1. According to your answer to the Chinese user below, it may be that you are aware of this problem but have not solved it. I also wonder if I can help you in that case. I am a Korean amateur game developer. I might be able to help you if I can see this project directly.
2. I was wondering if these 3 sets are planned to be added: Umamusume, Idol Master Shiny Colors, Million Live. I'm currently trying to customize my card, and I'm trying to work on the set that will be added later or wait for it to be added.
Lastly, I am writing this content through a translator because my English is bad. So there may be some inappropriate or disrespectful expression, but that's absolutely not the intention.
The text display issue should be fixed in the next update. (Only tested with Japanese)
I know a long time ago someone was using a program to translate the displayed text into korean without changing any of the files. It think it was called XUnityAutoTranslator or something.
Umamusume is in testing, so next update. Shiny colors is in development. I don't know what the progress on million live is right now.
Thank you for your detailed reply. I look forward to the next update.
Was wondering 2 things if there any time frame on when Slime set 3 will be added to the Sim? Also any news on adding more decks to the Ai for the VS computer?
I love this program and look forward to future updates
Slime 3 will be in the next update, it still needs to be tested.
I don't plan to make more AI for awhile, I always have more fun playing against myself by opening two windows and using Lan Multiplayer. I need to fix the problems with the current AI before adding new ones.
I have some problem about new cards of JOJO series. The card JJ/SE41-35, the second Auto effect "[Discard 1 card] If this card is in your waiting room, when your "The Only Way, Jotaro" is placed on stage from your hands, you may pay the cost. If you do, put this in any position of your stage. "
Is there a time point to use such character effects in waiting room when specific character is placed on stage from hands. Maybe like "Auto: OnSpecificCharacterPlay NAME"
Also there are some effects like "when your character is placed by marker, choose one character to add power" or "choose one opponent character and move all its markers into waiting room ". I have no idea of such effects Target Location.
We will program these cards when they are released.
Please report bugs in the google forum link in the description.
Why does the deck editor say my deck is illegal whenever I try to import a txt that's in the same format as the other decks?
The Illegal deck error means it breaks a deck building rule. (more than 8 climaxes, more than 4 cards with the same name, having more or less than 50 cards) If the formatting was incorrect the error would be "Error loading deck: Card not Found"
Note it is only intended to read files created by this program, you are not meant to modify these files manually. The card ids used internally will not always match the card id written on the card or used on other websites.
Very nice app to test. Hopefully, more AIs can be battled with especially the current meta sets for us to practice. Thanks and more power!
Memory Snow is a W. Thank you. Would love to see Zombieland Saga
Hello, thank you for creating this simulator. I have a small suggestion that I hope you can consider. In the deck editor, it would be great if the series names could include the work ID. For example: Quintuplets (5HY). Thank you.
is the disney set in this?
No, Disney has a history of taking down any game that uses their IP without permission.
Please make it so that the clock is not obscured by the hand,
I would also appreciate larger boxes when selecting front/side/direct.
If you want to fix "A Step Towards the Future, Mori Calliope" so you can play it before the next update go to StreamingAssets/Cards/Hololive/W104/CardData.txt and change line 50 from "MillUpTo 4" to "MillUpTo Deck 4".
May i ask when is the release of FGO : Babylonia in this simulator im very interested in this cards , tqvm
I believe we only have 3 english sets left including that, so it should be added in next update.
ok tqvm
forgive me if im rude, but how you play with online player again? show up needed some steam?? thanks
You need to have a program called Steam installed on your computer and be logged in to it before you launch the program. Steam a free program made by Valve Corporation. The game uses this software to communicate with other users.
I didn't know we could edit cards until I saw the comments. I was able to just tweak em myself within reason and that CommonEffects(copy) document was helpful. I can play my deck ideas at full power!
oh,my love !
Hi,i'm using this software to write some JP series, but i have a problem. I‘m writing this effect"Cont: MEMORY EXPERIENCE If you have this card in level graveyard and you have "steamboat Willie" Mickey Mouse in your memory graveyard, level this card + 100",but it cant influence card in LEVEL.
Can you help me?
this card id is Dds/S104-100
There is currently no way to do that, so I'll need to add that feature. Note that even when it does work, the number that appears to show the level is increased won't be visible on the card since it's not in hand or in an active zone. As far as I know, this is the only card that does anything at all in level.
Edit:
Actually try this, I'm curious to see if it works (you'll need another effect to check its level to tell if it's working)
Cont: GiveSelfEverywhere
{
If InLocation Level
{
GainLevel 100
}
}
Thank you,but it's unsuccessful.T.T
Third Effect of P Hunter in Mushoku Tensei is missing third effect to put a card from hand to stock.
Bug reports are made known through the following link:
https://docs.google.com/forms/d/e/1FAIpQLSeFvfgDXk9wPYyEQ9xPV2jCDJDRRUyIxgiKKuZp...
BUG:
MOB Psycho 100
Reigen: Calling for Reinforcements (1/0 , 4000)
MOB/SX02-005 R
When using its second effect to summon a cost 0 "MOB" from Waiting Room to Stage, the card can be chosen from waiting room, but the "Done" button is still greyed out and you can't leave the screen. Effect does not go through.
Bug reports are made known through the following link:
https://docs.google.com/forms/d/e/1FAIpQLSeFvfgDXk9wPYyEQ9xPV2jCDJDRRUyIxgiKKuZp...
I just saw this while posting todays update, I'll have to fix this in the next version, which shouldn't take as long as this one.
Could you please add the (Madoka Magica) Magia Record set? Thank you for your hard work, the simulator works amazing.
Appreciate all the devs hard work on this! Cant wait to try out Atla! Keep up the good work!
thanks for everyone,especially Blake Thoennes. And sorry for my turbulent bug report,my English is not good .I and my friends knew "itch" one month ago,and enjoy this game very much so we got those bug,we also tried to fix and add newcards by your guidance,(^-^)V
BUG :
jojo deck 6 together as 1 ,S B has wrong soul, it get permanent 2 soul . actualy it should get souls equals to amount of the same card on the field
Any chance we can get a simulator the upcoming game for Shadowverse Evolve?
I would like to contribute some series. Do I have any way to share the sets with others?
Thanks, but we are not looking for more devs.
Cant wait to see the sim updated been waiting to test out new decks
Although I haven't started downloading and experiencing the fun of Weiss Schwarz yet, I look forward to future updates that will include the Heaven Burns Red series. I appreciate the hard work of the staff behind the scenes.
How can i add new card myslef?
i cant find [ AdditionalSetData] file
Sorry, that's outdated. That data is moved to the SingleSetData.txt files that are inside each series folder.
Please report any bugs in the google form link at the bottom of the page, we might not see them if they get buried in the comments.
please add Italian language
As a chinese WS player and unity developer ,Some Chinese WS player want Chinese version too, i am interested to give some help in the development if you're up. Looking forward to your reply thank you
智齿
bug in “Overlord (Nazarick)”
Card “Small Spellcaster, Evileve”
the first effect states if there's aclimax in vour climax area.
in the actual duel,if there's not a climax in vour climax area,can also execute this effect with no problem
bug in “Overlord (Nazarick)”
Card “Leader of Pleiades, Sebas”
the cost of the first effect is
[(1) Put 1 card from your hand into yourwaiting room]
in the actual duel,is
[(1) Put the top card of vour deck into your clock]
bug in “KEY”
Card “Class Nonconformist, Kotori”,power 2000
its power is wrong in the actual duel(display as 500)
bug in “KEY”
Card “Unexpected Kindness.Sasami”
the top 3 cards of vour deck will return to the deck in the original order
whether success or fail
Project look very good ! Missing lots of set though... Would be great to have the game less rigid and to also be aware of hotkeys (if there are any)
Also, would definitely better to have the dev working on it were actually finishing on adding existing set before thinking of adding custom set, even more so when refusing other people to make cards...
How can I change the font? I need a font that supports Chinese.
Funny thing is, the font used to work for other languages, but I seem to have broken it somehow.
Feedback
The card "Encounter Between the Two" in Re:Zero, When this card is triggered,acactually the top card of my deck is put into my stock without my allow.
It is contradict the card effect.
In the top right corner of the screen check the box that says "Ask before optional effects"
As a Unity developer and an active Weiss player , im interested to give some help in the development if you're up. I'm scared that this promising project is paused due to the lack of people developing
Thanks, but we have too many developers right now. The size of the next update may surprise you...
I'm also interested on giving help in the development, is there any github repository I can sign up to?
Bug in Cardcaptor Sakura
Sakura: Aquarium Date - CCS/WX01-040 U
[AUTO] Effect text not shown. Also does not trigger.
Cardcaptor Sakura: REFLECT - CCS/WX01-057 RR
After CxCombo, the Ability "Auto:When the character facing this card attacks, you may deal 1 damage to your opponent" occurs on every opponent attack, not just on the stated card.