Weiss Schwarz Simulator v0.6.2.0

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Hi sir ,
please add Shakugan no Shana and heaven burn red.
thank you so much.

Thank you so much for adding 1 more VS Computer deck, I now have 5 to play against.

Keep up the good work, I really hope to see more added next year if you have the time to.

Hi sir, can you add EVA and BRS ? 

The Gift Packs of My bugs report , do you get it ৲( ᵒ ૩ᵕ )৴♡*৹

I'm sorry, but I would like you to consider adding ``Shakugan no Shana'', ``Puzzle & Dragons'', and ``Love Live‼︎Nijigasaki''.

hi sir ,
can you creat marvel and heaven burn red? i hope 2 set will play in the game .

About 4 months ago, I asked you to solve the problem of Korean letters not being displayed. You said that this problem will be solved in the next version, but in V0.5.0, and earlier versions, the Korean letters are still not displayed. (The same goes for Japanese as I've tried.)

Since then, I've done a lot of research at Unity and I think you're using Dynamic Font from TextMeshPro. When using this, I found out that a similar phenomenon occurs when the size of the atlas is small.

The main character of Korean letters is about 2,350 characters. In other words, the width and height of the atlas must be large enough. (Based on sampling point size 64, 4096*2048 is a little short in theory, but this is actually enough.)

I don't think some Korean users, including myself, are the main target of your work, but I don't think this modification will be that difficult and it won't affect other areas of the program too much. I would really appreciate it if you could show me a favor to correct this.

I am using a translator because of my lack of English skills just like last time. There may be inappropriate or disrespectful expressions, but it was never intended. Thanks.

Also, I add the commercial Korean letters 2350 below. Please use this for testing. 


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Hmm. The letters display on my end if I put it into the card data file.  The problem I had fixed before was the font was explicitly defining every unknown letter as a "?" and since it had a definition the fallback to a compatible font wouldn't occur.   The fallback font for each character depends on what letters are present, so perhaps whatever is replacing the text is resolving after the TextMeshPro decides which font to use?

Thank you for your quick response. Since I found out that I can post images in comments on this site, I present some images for this issue.

The first one is a screenshot of what happens within the real game. As you said, it's not that the Korean letters are not completely displayed. However, this problem occurs because Korean letters use so many different kinds of letters.



The second is a representation of the same phenomenon in Unity. When compared to the Inspector on the right, you can see that some of the text is not displayed the same as what happened in the game.




The third is also a screenshot of Unity. This is what happened when Atlas in the TMP Font Asset was dynamically created. The 1024*1024 at 90point is very insufficient to express Korean text.

In the second and third screenshots, it's my guess to include English and symbols in front of them. I'm not sure if the Fallback font actually includes those as well.




This is the last image. I think this setting is a problem. Maybe you're using similar figures and because this is a size that's quite insufficient for Korean letters, you need to increase the width or height, or decrease the padding or point size. (Maybe it'll be a problem if you reduce the padding or point size too much.)


Once again, thank you for your interest in the problem I am in.

Oh, thanks.  Sorry it took me 2 months to actually see this.  I'll look into that when I get the chance.

(+1)

I hope to see arifureta added to the list in the future

Is there any way to update without redownloading the whole thing again?

No, there isn't.

(1 edit)

The Magia Record set is missing the "Reunion on the Bridge, Iroha" MR/W80-E101 card idk if this is considered a bug so I report it here anyway

Hi, I know it is not a priority, but have you considered using SBTCG images of cards (if permission is given ofc). They have a decent quality English scans on their website and I have noticed there is a mix up of images being used in the simulator, ranging from JP to EN, JKTCG, official WS with watermark. I understand it is a lot of work, but my OCD would be grateful if there will be more consistency. 

I am also most grateful for Android version!

Great work!

Hi I noticed that there is a Luna - Marine AI being added to AI list yet there is no deck for it. Would you have any future developments for that?

I was initially making that as the new deck, but ended up changing it because the shion aqua deck required fewer new features.  I could eventually go back to the marine deck, but this one already took at least 20 hours of work to make.

Nice work! would be good if we have playmats and able to custom change it

Thank you so much for the new update! 

can u make star war and toy story

Disney takes down any game that uses their IP without permission very aggressively, so I don't want that.

So fast? I planned to report the bugsssss today.......

(+2)

Arifureta soon pray

hi sir,
can you creat  Heaven Burns Red?

There seems to be a problem joining a lobby: I have the list of lobbies online, but if I click "Join" nothing happens. However, if I create a lobby, people can join.

any chance this can be ported to mac?

Not anytime soon.  We've had a lot of difficulty with that.

got some disconnection/cannot start multiplayer, dunno if server host problem or my connection >.<

Is it possible to create custom cards and use them by using existing effects? (for users, not the A.I)

In the BanG Dream! GBP 5th Anniversary set (W95) many of the characters have three characteristics, instead of two (Anniversary, Music, and [Band Name]). However, the simulator only recognizes two of the three characteristics, usually cutting out the [Band Name] characteristic which changes interactions between some of the cards in the older sets. Is that a special ruling for this set, or is it something that needs to be adjusted?

(+1)

There seem to be 6 cards that are missing a trait.  I'll let the Bang Dream programmer know about it.

Hello.

idon'tspeak English very much.

i can only use part of  SAO 10th aniversary .

i would like to update the card pool.

There are 2 "Anniversary" sets,  Light Novel: S71, and Anime: S100.

S71 was never printed in English, so S100 was programmed first.  S71 is  currently being written by a new programmer so it will take significantly longer to make.

hi Sir , 
can you creat Heaven Burns Red ?

Is it possible to implement JoJo's Bizarre Adventure Part 6?

I don't know how to adapt the sleeve to the deck, can someone please tell me

deck editor>Click on the back of Weiss Schwarz on the right side of the menu>Choose your favorite image

\Weiss Schwarz 0.4.9.3 Windows\Weiss Schwarz_Data\StreamingAssets\Sleeves

You can make your favorite image into a sleeve by matching the image size.

Hi. Here to report a bug. For Bocchi the Rock. The card W107-023 is suppose to be able to enable W107-069 to be a choice trigger, but doesnt. Is this due to the name listed on the translated Ryo card being different from the translated name of the Kita card?

Please report bugs in the google forum link in the description. Otherwise the set's developer won't see it.

hi, can i request to add shakugan no shana sets ?

Hello I requested a bug fix for CHA/W40-078R and CHA/W40-078SR on the official bug fix request form a few months ago, but the card still doesn't work against other cards in this current update. The card states that the card prevents auto burn for both players but I still get burned from my opponent's auto burn abilities. Please change and fix this.

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Hello, I want to use xunity.autotranslator for translation, but I don’t know which version is compatible with your game. How should I proceed?

I don't really know.  It's made in Unity version 2020.3.42 if that helps.

Any chance you'll make some sort of patreon so that we can donate money for a dedicated server? Multiplayer (steam) gameplay hasn't been so great.

I also proposed it to him some time ago, he never replied :( Yet I'm sure that many people would donate for this simulator

No, I don't want to create any legal issues with copyright by having donations.

If you could, it would be great if you could add Love Live! Nijigasaki School Idol Club to the game (W85). Also from the Lycoris Recoil W105-P02 and P03 and P05 from the same set is missing, probably because they were promo cards. Thanks for the amazing simulator!

This simulator is amazing, thanks for your hard work. If you don`t mind me asking, would you consider adding the japan exclusive Disgaea Promos? Also, the first effect of "Prinny X-Terminators' Leader, Fuka" seems to not be working properly.

Please report bugs in the google forum link in the description.

Disgaea is a weird set because the card id's are all different from the japanese cards.  What are the card id numbers for the missing cards?

Should missing card reports be put in the comments or in the bug report?

Bug reports. Make sure to give the card id so we know exactly which card you're talking about.

I was just introduced to this by a friend of mine and it's been great! I was wondering if the SAO 10th Anniversary Light Novel set (S71) was going to be added in the future? Thanks for your hard work.

Thank you SO MUCH for the latest update, I can finally test Bocchi the Rock decks!!!!

The card '"Magician" Souren Araya' is missing from the Melty Blood (S10) set, would it be possible to fix this?

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Need a Arifureta: From Commonplace to World’s Strongest set plz,3q

sometimes I saw 4.9.2 in the public room, is that test member? I can hardly wait! wakuwakudokidoki

There is a card missing from the Kill la Kill set, its the swimsuit ryuko level 0, 0 cost red. Not an issue, just happened to notice when I was building my deck

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